Antonios Vatousis#
Junior IT Engineer | SysAdmin Enthusiast | Data Operations#
Welcome to my digital portfolio and documentation hub. I am an undergraduate student at the University of Ioannina (Department of Informatics & Telecommunications) with a hands-on approach to technology.
My focus isn't just on writing code, but on understanding the infrastructure that runs it. I document my journey, my fixes, and my projects to bridge the gap between theory and real-world application.
🚀 What I Do#
- System Administration: Managing Linux (Debian/Ubuntu) environments, Docker containers, and Self-Hosted services.
- Technical Documentation: Analyzing game engines (Godot, NeoX, Unreal) and documenting configuration file locations, hardware requirements, and performance fixes on community wikis.
- Data & Backend: Building REST APIs (Node.js) and managing Databases (MySQL).
📂 Key Sections#
📚 My Knowledge Base#
The core of this website. A collection of technical notes, troubleshooting guides, and documentation for Linux, Docker, and various software setups.
🎬 Project: Movie Tracking App#
A Full Stack web application (Node.js & MySQL) for tracking movies and TV series, featuring user authentication and gamification.
🌐 Connect & Code#
You can find me and my code repositories here:
- LinkedIn: Antonios Vatousis
- GitHub: antv199
- GitLab: antv199
- PCGamingWiki: Anthonyv155
🌍 Open Source Contributions#
Technical Documentation & Wiki Maintenance#
- PCGamingWiki: Active contributor (as Anthonyv155) focused on documenting engine-specific fixes, middleware identification, and hardware compatibility for titles like Valorant, Farlight 84, and Shatterline.
- Knowledge Base: Maintaining a personal repository of Linux and Docker troubleshooting guides.
Localization (L10n)#
- Self-Hosting: Kavita, NextDNS
- Privacy & Comms: Session, SimpleX Chat, Mumble, InviZible Pro
- Dev & Gaming: Godot Engine, Prism Launcher
- Utilities: uBlock Origin
🛠️ PCGamingWiki Technical Contributor#
- Technical Documentation: Authored and maintained comprehensive technical pages for games such as Spectre Divide, Farlight 84, and Bloons TD Battles 2. Focused on engine analysis, middleware identification, and detailed file structure documentation.
- Troubleshooting & Configuration: Developed guides for disabling launchers (e.g., Borderlands: GOTY Enhanced), and identified hidden registry keys for improved software portability (e.g., SpongeBob SquarePants series).
- Infrastructure Analysis: Documented game engine usage (Unreal Engine, NeoX) and tracked middleware implementations (Oodle, etc.) across multiple platforms and titles.
- Diligence & Maintenance: Ensured documentation accuracy by updating lifecycle changes, replacing broken references with archived links, and maintaining technical pages for evolving software.